Designing Technologies for Indigenous Knowledge
The project seeks to understand the interrelationship of people, place, and practise to nurture indigenous knowledge, and explore how video-mediated technologies can be designed to foster indigenous knowledge among national or international diaspora.
Encounters: Collective Bodies, Creative Spaces
Encounters brought art, technology and people together in a weekly outdoor interactive digital art space in the Victorian College of the Arts Courtyard throughout the 2015 SummerSalt Festival.
Exploring Natural User Interfaces During Meal Times
This project investigates how families use technology at mealtimes and how space in homes are configured around technology. The team are developing a NUI gesture and voice based mobile application to augment family conversations during mealtimes.
HandLog: Tangible Interactions for Game Input and Rehabilitation
The research team developed the ArmLog prototype which senses and communicates bodily information including grip strength and arm movement. This project addresses the question how grip strength can be used as an input to interactive technology.
Interactive Displays: Collective Bodies, Creative Spaces
A number of interactive Microsoft Kinect based public displays were installed around the University of Melbourne Parkville campus to explore how space can contribute to the day-to-day learning and living experiences of its inhabitants.
Onebody: A system for in-body experience motor skill training
The project explored NUI technology for the knowledge transfer of motor skills and remote learning. The team developed an innovative technology ‘Onebody’ that exploits immersive virtual reality and body tracking technology to provide a virtual training and learning environment.